bdunagan
fill the void

Posts Tagged design

Posted
3 May 2012 @ 1pm

Tagged
design, ideas

Writing Retrospect for iOS

At WWDC 2009, Eric Hope talked about crafting the best iPhone apps at his iPhone User Interface Design session (the one where Cultured Code likened public speaking to kryptonite). The first step was coming up with an Application Definition Statement. It should define what your app is and what it isn’t. The statement should include [...]


Design Iterations for Dollar Clock

I shipped Dollar Clock 1.0 more than a year ago as an experiment. I wanted to submit an app to the App Store, and my friend and I came up with tracking how much money meetings waste. To date, the free app has had several thousand downloads on iPhone and iPad, a moderate success for [...]


blog.data.visualize()

This blog’s sidebar got a little fancier today: sparklines! Inspired by infosthetics’s google adsense sparklines post, I’ve added a couple interesting streams of data to the sidebar, both from this website and from my iOS App Store apps. Sparklines are an excellent visualization for conveying a large amount of information in a small space. Here’s [...]


Developers: Just Handle It

I’ve talked about thinking like the user. I’ve talked about feeling for the user. But honestly, developers aren’t users. Especially when it comes to their own apps. Developers know exactly how their apps work. They wrote it. They made a hundred decisions that led to their app’s user experience. Why would they encounter problems with [...]


Iterating to iCloud

In the week leading up to Apple’s WWDC keynote last Monday, everyone seemed convinced that Apple’s big announcement, iCloud, would be a cloud-based streaming service. (In fact, NPR reported that after the event before amending the article.) But music streaming would be such an odd service from Apple. They make money on hardware. All their [...]